September 21, 2007

Weapon Design


Here is a weapon design I have been modeling in Maya. I wanted the main weapon to have multiple parts that could also be used as weapons on their own, if the main weapon no longer had ammo. The parts of the weapon are not only functional on their own but also work together as a whole. Here are some variations with the different pieces attatched. The gun consists of a double chamber revolver with blade end handle. It also has a sword up above and a knife below to be used for slicing. The knife below can also be used for hand support. They can each be removed and used seperately as well. The weapon also has a laser site and a telescope sight. It is a work in progress. I have to fix some geometry, do the uv layout and then on to texturing.

5 comments:

Leo Braz said...

Dude, this is an awesome idea. In my experience at Cryptic I learned alot about how they often try to re-use alot of objects, and how they try to make everything they build in interchangeable pieces to create unique objects. This seems to be a good path you're on, bro! Keep treckin'!

Nelson Hernandez said...

Very nice job Jaimé,

Though I hardly know squat about Maya/3D modeling, I like what I see and really like the variations that you did. Good job man, glad to see you finally working in Maya again! Nice design ideas as well...

Nelly

Sarita Kolhatkar said...

Go Jaime go!!! These are totally rad.

Truly amazing ... love your different styles.

Ariel Alvarez said...

so cool! It looks like a weapon you'd see in some Final Fantasy game. I love it, looking forward to seeing it textured!

Jaime Ramirez said...

Thank you all for the great comments it means a lot. :)